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Let's design a joyful puzzle game for iPhone and iPad called Patchmania.

About Patchmania

Lead a brave little bunny named Calvin and his adorable furry friends on a rampage through Pitchfork Farms. Complete puzzles to save your friends and devour Farmer Lester’s crops to put him out of business for destroying your forest home.

I worked on the small, bootstrapped team at Little Details as lead UX/UI Designer to architect, wireframe, and design the game's interface, as well as designed and developed the game's promotional website.

I worked closely with the artist and lead developer to implement thoughtful interfaces that made Patchmania intuitive and—most importantly—fun to play.

Post-launch

Since its release, Patchmania has been featured on the iOS App Store in Best New Games, Best of March, Exclusively on iOS, and reached the #1 spot in both the Puzzle and Board Games categories.

Patchmania has been played by millions of people worldwide and is available in 13 languages. After shipping a number of successful updates, Patchmania KIDS was released as a pay-one-and-play version of the game with hundreds of new and easier puzzles for children.

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